TRUNKY
Interactive Character Controller
Conception, design, and implementation of an animated and interactive 3D character.
The character is implemented interactively in Unity.
UNIVERSITY WORK
2025
TASK The character has at least one special ability (trait, power, or weakness) and an iconic
visual design. This ability is visibly embodied in the character’s design and brought to life
through expressive animations. The environment may be designed as a neutral "white
space". The character is implemented interactively in Unity.
FOR.WITH.BY
ZHdK Game Design
SOFTWARE
Blender, Unity